

When porting over to another system, it is possible to replace the input/output libraries with system specific ones while keeping the application logic mostly the same. For MacOS, the libraries are IOKit and Core Graphics. The libraries to do that are different from system to system. As shown in figure 1, the key idea is to intercept low level keyboard inputs, and then send manipulated events to the foreground applications.


However, the overall architecture (as depicted in figure 1) applies mostly to the other versions as well. Since I am using touchcursor-mac, this article will focus on the MacOS implementation.
QUARTZCODE CODE
This article will focus on the thing that I took away from deep looking into its source code - how low level input device messaging works. If you are interested in using or developing touchcursor-mac, you are welcome to visit its Github repo and participate. That would not qualify as deep know(deepknow.io).
QUARTZCODE HOW TO
This article will not cover how to install and configure touchcursor-mac. Touchcursor () was originally developed by Martin Stone, and the core functionality simplified and ported to other platforms by touchcursor-mac was inspired by Touchcursor, and other keyboard movement schemes such as SpaceFN () and VIM (vim.org). There are versions for Windows, Linux, and MacOS. What makes touchcursor stand out from other keyboard mappers is its lightweight design, zero external dependency (except low level system libraries), and availability in multiple platforms. In other words, it is possible to create a set of universal shortcuts to be used across applications (to some extent). It is an open source keyboard mapper that allows users to remap keys when a key is held. I recently became acquainted with touchcursor-mac(). The problem I constantly face is having to switch or re-learn keyboard shortcuts when switching from one application to another.
QUARTZCODE SOFTWARE
As a software developer, I am always trying to learn new keyboard shortcuts that make my work routines more efficient. Other trademarks and registered trademarks may be the property of their respective owners.Keyboards are still one of the most important input devices to a computer.
QUARTZCODE MAC OS X
Apple, the Apple logo, Macintosh and Mac OS X are registered trademarks of Apple Inc. All Material and Software (C) Copyright 2014 Wan Ahmad Lutfi. His focus is to create apps that can help increase people’s productivity. QuartzCode now become more essential for every iOS/OSX developer which want to incorporate animations into their app.” explains independent developer Wan Ahmad Lutfi.įor a limited time, QuartzCode 1.1 is offered at the promotional price of $69.99 USD (or equivalent amount in other currencies) and available worldwide through the Mac App Store in the Developer Tools category.īased in Permaisuri, Malaysia, Wan Ahmad Lutfi is an independent developer who creates applications for both iOS and OS X applications. “With addition of Swift support, reverse animation, progress animation and relative frame, QuartzCode has become more powerful. Using relative frame, layer frame and path can be set relative to its parent so supporting different size hardware is easier. Progress animation make it easier for developer to change animation progress only by changing a property value’s in generated code. Reverse animation make it possible for developers to reverse complete animations even for multiple animations and different layers. In addition to Swift support, QuartzCode 1.1 also improves Yosemite compatibility, and added more generated code options namely reverse animation, progress animation and relative frame. QuartzCode 1.1 let you change between Objective C and Swift language with a single click. Swift is new programming language created by Apple for OS X and iOS platform. This allows users to export code that can be entered directly into Xcode and allows the building of applications. QuartzCode is a lightweight and powerful animation tool that turns vector drawing and animation into Objective C and Swift code. Permaisuri, Malaysia – Independent developer Wan Ahmad Lutfi today is proud to announce the release and immediate availability of QuartzCode 1.1, with Swift support and more generated code options.
